A complete reimagining of the classic — with working multiplayer through Steam. Collect custard, hide from monsters and survive together with your friends. Or become one of them.
The project recreates the atmosphere and mechanics of Slendytubbies III, but with an improved networking layer, new game modes and an expanded roster of enemies. Familiar maps, dark locations, and a deadly threat that only gets worse with every update.
The classic custard-collecting mode against the clock. Players team up, explore the map and find every custard portion while a monster stalks them. Victory comes only through cooperation.
One player becomes the monster and hunts the survivors. The rest must collect all custard before the timer runs out. Tension grows every second — because now the enemy thinks like you.
A harder version of classic. Collecting custard is not enough — you must find a key and open the door, start the generator to restore power, or complete another objective. Depends on the map.
A free mode with no rules and no objectives. Explore locations, talk to other players, act out scenes and create your own stories within the Slendytubbies universe.
Every second counts. Collect all custard before the timer hits zero — or the infected mutates. Each missed deadline makes it faster, deadlier, and grants it full vision of every player on the map. Panic is not an option. Speed is.
In Rebuild you won't face only the classic Tinky Winky. Other infected Teletubbies hunt on different maps too.
The main antagonist of the series. Chases players, guards the nearest custard and never forgives mistakes.
A blind mutant who hunts by sound. He cannot see players at all, but hears every step. Fast and extremely aggressive — on maps like Custard Facility, getting close is fatal.
Tall and blind, yet deadly. Hunts by sound and appears on the night versions of the maps.
The red Teletubby who became the final boss. Slower than the others, but deals devastating damage.
At the core of Rebuild lies a working online game. Create a lobby, invite your friends, pick a map and a mode. All players see each other, monsters follow a shared logic, and progress syncs in real time.
Built-in VOIP powered by Steam Voice. Talk to your team in real time — coordinate routes, warn about Dipsy, or just scream when Tinky Winky appears behind you. No third-party apps needed.
Host public or private lobbies, invite friends with a single click, pick your map and mode, and jump straight into the horror. No port forwarding, no hassle.
Player positions, monster AI, custard spawns and objectives are synchronized across all clients. Everyone experiences the same nightmare — no desync, no lag spikes.
Every lobby can be customized to fit your group. Host your way — disable voice chat for a quiet horror run, or crank the tension to eleven with hardcore rules.
Turn VOIP on or off per lobby. Perfect for solo streaming, RolePlay sessions, or if you just want to play in silence.
Adjust match time and how many custard portions spawn on the map. Quick rounds or marathon survival — you decide.
Enable or disable in-game text chat. Keep it on for coordination, or off for a pure atmospheric experience.
Pick which monster haunts the lobby, tune its speed and hearing radius. From casual strolls to nightmare mode.
Choose the map and mode before you launch. Combine Classic+ objectives with night lighting, or host a pure Versus round.
Set your lobby to public or private, add a password, define friendly-fire rules, and tweak host-only options.
Make sure your PC can handle the horror.
What's new in Rebuild — every update makes the darkness deeper.
Pick your platform